Most people should run OPL.elf unless you want to get access to the debug info to file a bug report (it's not required but can be very helpful to me).īesides no longer having a storage limit for internal HDDs, and being able to use multiple USB/BDM devices at the same time, the process for copying games to an HDD is now easier than ever. There are two elf files in this zip file, OPL.elf which is the normal, non-debug build, and OPL_DEBUG.elf, which is the debug build with EESIO and IOPCORE_DEBUG enabled. I'm now looking to get as much testing on this build as I can in order to fix any remaining bugs and get this checked into the main OPL github repository. I've been testing this on my phat ps2 with 2x 16GB usb sticks, 1x 64GB mx4sio card, and a 16TB internal HDD, all devices formatted with FAT32 or exfat. This means you can now have two USB storage devices + mx4sio + iLink + internal exfat HDD all at the same time, and load games off any of these devices. Support for multiple usb/bdm devices at the same time.The 2TB HDD limit is now GONE, the new limit is now 144 petabytes (144000 terabytes). Support for exfat formatted internal HDDs with proper LBA48 support, which means you can now use HDDs larger than 2TB.Here are the major features this build includes: I've been working on a new build of OPL that has some much improved support for storage devices and I think it's ready for the first round of testing.